Skip

Skip

About

Skip is an iOS app designed to help people break the vaping habit through small, rewarding micro-interactions that celebrate every skipped puff.

Work

Research - User Journey - Wireframing - UI/Visual Design (Figma) - Prototyping (SwiftUI) - Interaction Design (haptics, animations)

Research - User Journey - Wireframing - UI/Visual Design (Figma) - Prototyping (SwiftUI) - Interaction Design (haptics, animations)

Year

2025

Turning small wins into lasting change

Skip was built to make quitting feel less like restriction and more like progress. The app turns each skipped puff into a win by combining streak tracking, dopamine-driven haptics, and financial motivation. Users are encouraged knowing how much money they’ve saved and projecting their progress forward. The experience is intentionally minimal, approachable, and celebratory. From branding to interface to prototype, I handled the design and build end-to-end, focusing on how micro-moments of delight can help people stick to long-term behavior change.